feat: use d1 for game storage
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11 changed files with 133 additions and 96 deletions
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@ -9,13 +9,6 @@ export interface MapData {
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stops: [number, number][];
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}
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export interface ServerGameData {
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mode: string;
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stops: GeoJSON.Feature[];
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distances: number[];
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scores: number[];
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}
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export interface ClientGameData {
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stopNames: string[];
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gameId: string;
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@ -23,7 +16,7 @@ export interface ClientGameData {
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export interface CheckData {
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gameId: string;
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index: number;
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stopName: string;
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latlng: [number, number];
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}
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